PROTECT YOUR DNA WITH QUANTUM TECHNOLOGY
Orgo-Life the new way to the future Advertising by AdpathwayAs usual, Takako Takarai supplies the art, continuing the notion that all titles from publisher Saashi & Saashi exist in the same universe. Perhaps someday Saashi will create a grand metagame in which players can start at a bus stop, create routes for those buses, visit a coffee shop, take pics around town, visit another coffee shop, and end the day with a fancy dinner. Whether this happens or not, here's what Shall We Dance offers to 2-4 players:
Gentlemen and ladies take to the floor in Shall We Dance, with you trying to pair them off, in addition to specializing in certain types of dancers.
The game contains seven colors of dancers, with each color having ladies on half that color's cards and gentlemen on the other half.
On a turn, play 1-3 cards of the same gender of either a single color you don't have in front of you or only colors you already do have. In the latter case, if you can now pair a gentleman and lady of the same color, do so. Then for each color you played, if you have any "free" (i.e. unpaired) cards, see whether another player has a free card of the same color and opposite gender; if so, take one of these cards to create a pair in front of you, with the holder of the "stolen" card being compensated by 1-2 points from the reserve.
To end your turn, refill your hand to eight cards by drawing 1-3 cards, one each from different stacks. When enough stacks have been depleted, the game ends, with each player revealing one more card to try to make a final pair.
Score 1 point for each pair in front of you. Additionally, each player with the most cards in a color receives 3 points, with 1 point going to whoever has the next most cards. Whoever has the highest score wins.
The game contains seven colors of dancers, with each color having ladies on half that color's cards and gentlemen on the other half.
On a turn, play 1-3 cards of the same gender of either a single color you don't have in front of you or only colors you already do have. In the latter case, if you can now pair a gentleman and lady of the same color, do so. Then for each color you played, if you have any "free" (i.e. unpaired) cards, see whether another player has a free card of the same color and opposite gender; if so, take one of these cards to create a pair in front of you, with the holder of the "stolen" card being compensated by 1-2 points from the reserve.
To end your turn, refill your hand to eight cards by drawing 1-3 cards, one each from different stacks. When enough stacks have been depleted, the game ends, with each player revealing one more card to try to make a final pair.
Score 1 point for each pair in front of you. Additionally, each player with the most cards in a color receives 3 points, with 1 point going to whoever has the next most cards. Whoever has the highest score wins.
At SPIEL Essen 25, Saashi & Saashi will share a booth with itten in hall 6, which typically has larger booths, so it will be interesting to see how they fare, with Oink Games, Playte, and Whales Entertainment also in the immediate vicinity.

.jpg)
8 months ago
101
/pic9098293.png)
/pic9098295.png)
/pic9098349.png)
/pic9368573.png)









English (US) ·